Skip to content

Promage

Promage is a mud coded from scratch in Visual Basic. We have rooms, monsters, objects, grouping, skills, damage and healing spells, ansi color, auto-mapping, shops, mailing, storage, banking, automated questing, training, 5 races and 7 classes. In contrary to most muds, monsters and objects don't...

Medieval Custom Server Type Extended Race Selection Extended Class Selection

Play in Wandur Free to play · Opens the desktop client

About Promage

Promage is a mud coded from scratch in Visual Basic. We have rooms, monsters, objects, grouping, skills, damage and healing spells, ansi color, auto-mapping, shops, mailing, storage, banking, automated questing, training, 5 races and 7 classes. In contrary to most muds, monsters and objects don't have fixed stats, but the level determines the stats. This allows unique abilities like leveling up objects and monsters.

Objects level up by simply wearing them and killing monsters equal in power, making them stronger in defense, attack and/or damage. They can load on monsters, in rooms and chests and can tweak or have many different attributes. Tweaking means the object is either slightly better of worse than normal, an iron sword +7 means is 7% better. Attributes load at random, for example a chance to pierce armor.

The game is in general up in the evening (GMT+1), except on friday and saturday. Other hours are also possible, on request (email).

Play style

Roleplay
Accepted
Player killing
Yes

Activity

Players seen per dayDaily player counts for 30 days ending 1 October 2026 UTC: no day carried a player count; 26 days unsampled.0
The numbers
Day (UTC)AveragePeakLowSamplesAnswered
2026-07-040no sample
2026-07-050no sample
2026-07-060no sample
2026-07-070no sample
2026-07-080no sample
2026-07-090no sample
2026-07-100no sample
2026-07-110no sample
2026-07-120no sample
2026-07-130no sample
2026-07-140no sample
2026-07-150no sample
2026-07-160no sample
2026-07-170no sample
2026-07-180no sample
2026-07-190no sample
2026-07-200no sample
2026-07-210no sample
2026-07-220no sample
2026-07-230no sample
2026-07-240no sample
2026-07-250no sample
2026-07-260no sample
2026-07-270no sample
2026-07-280no sample
2026-07-290no sample
2026-07-300no sample
2026-07-310no sample
2026-08-010no sample
2026-08-020no sample
2026-08-030no sample
2026-08-040no sample
2026-08-050no sample
2026-08-060no sample
2026-08-070no sample
2026-08-080no sample
2026-08-090no sample
2026-08-100no sample
2026-08-110no sample
2026-08-120no sample
2026-08-130no sample
2026-08-140no sample
2026-08-150no sample
2026-08-160no sample
2026-08-170no sample
2026-08-180no sample
2026-08-190no sample
2026-08-200no sample
2026-08-210no sample
2026-08-220no sample
2026-08-230no sample
2026-08-240no sample
2026-08-250no sample
2026-08-260no sample
2026-08-270no sample
2026-08-280no sample
2026-08-290no sample
2026-08-300no sample
2026-08-310no sample
2026-09-010no sample
2026-09-020no sample
2026-09-030no sample
2026-09-040no sample
2026-09-050no sample
2026-09-060no sample
2026-09-070no sample
2026-09-080no sample
2026-09-090no sample
2026-09-100no sample
2026-09-110no sample
2026-09-120no sample
2026-09-130no sample
2026-09-140no sample
2026-09-150no sample
2026-09-160no sample
2026-09-170no sample
2026-09-180no sample
2026-09-190no sample
2026-09-2030%
2026-09-2110%
2026-09-220no sample
2026-09-2310%
2026-09-240no sample
2026-09-250no sample
2026-09-2610%
2026-09-270no sample
2026-09-280no sample
2026-09-290no sample
2026-09-300no sample
2026-10-010no sample
Players, from our own probesOne point an hour