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Mage: the Ascension Online

People have said that Mage: the Ascension could never be a MUD..

World of Darkness Custom Server Type Level-less System Class-less System

Play in Wandur Free to play ยท Opens the desktop client
Visit website

About Mage: the Ascension Online

People have said that Mage: the Ascension could never be a MUD..

Let's prove them wrong!

The server is always open through the webclient. But the game is in development and we role play when all our schedules are free. Before you login, you need to make a character with the web based character generator, found at: http://www.streetwitch.com/chargen

Mage the Ascension Online is a graphical MUD based on the RPG of the same name. The web client has to be used for the graphics to be visible, but you can telnet into the game as usual without graphics.

The game has a very complex rules system and makes use of as many stats from the original white wolf game as possible. New spells and rotes can be created, and used in an instant. While players can also dream up completely original magic, requiring complex rituals and story teller approval.

This game is a MUD, and almost everything you want to do can happen automatically. The combat system runs exactly as it appears in the Mage rule book, without the help of story tellers or real world dice rolls. The MUD is built on the Evennia codebase, and we need builders and story tellers.

Play style

Roleplay
Enforced
Player killing
Yes

Activity

Players seen per dayDaily player counts for 30 days ending 1 October 2026 UTC: no day carried a player count; 26 days unsampled.0
The numbers
Day (UTC)AveragePeakLowSamplesAnswered
2026-07-040no sample
2026-07-050no sample
2026-07-060no sample
2026-07-070no sample
2026-07-080no sample
2026-07-090no sample
2026-07-100no sample
2026-07-110no sample
2026-07-120no sample
2026-07-130no sample
2026-07-140no sample
2026-07-150no sample
2026-07-160no sample
2026-07-170no sample
2026-07-180no sample
2026-07-190no sample
2026-07-200no sample
2026-07-210no sample
2026-07-220no sample
2026-07-230no sample
2026-07-240no sample
2026-07-250no sample
2026-07-260no sample
2026-07-270no sample
2026-07-280no sample
2026-07-290no sample
2026-07-300no sample
2026-07-310no sample
2026-08-010no sample
2026-08-020no sample
2026-08-030no sample
2026-08-040no sample
2026-08-050no sample
2026-08-060no sample
2026-08-070no sample
2026-08-080no sample
2026-08-090no sample
2026-08-100no sample
2026-08-110no sample
2026-08-120no sample
2026-08-130no sample
2026-08-140no sample
2026-08-150no sample
2026-08-160no sample
2026-08-170no sample
2026-08-180no sample
2026-08-190no sample
2026-08-200no sample
2026-08-210no sample
2026-08-220no sample
2026-08-230no sample
2026-08-240no sample
2026-08-250no sample
2026-08-260no sample
2026-08-270no sample
2026-08-280no sample
2026-08-290no sample
2026-08-300no sample
2026-08-310no sample
2026-09-010no sample
2026-09-020no sample
2026-09-030no sample
2026-09-040no sample
2026-09-050no sample
2026-09-060no sample
2026-09-070no sample
2026-09-080no sample
2026-09-090no sample
2026-09-100no sample
2026-09-110no sample
2026-09-120no sample
2026-09-130no sample
2026-09-140no sample
2026-09-150no sample
2026-09-160no sample
2026-09-170no sample
2026-09-180no sample
2026-09-190no sample
2026-09-2030%
2026-09-2110%
2026-09-220no sample
2026-09-2310%
2026-09-240no sample
2026-09-250no sample
2026-09-2610%
2026-09-270no sample
2026-09-280no sample
2026-09-290no sample
2026-09-300no sample
2026-10-010no sample
Players, from our own probesOne point an hour